Not stones. I wasn't thinking of moss, and neither were you. Although both of us are now I guess. Let's stop.
I took the die from yesterday, modified it a bit, duplicated it (Shift-D in Blender, nearly everything has a keyboard shortcut (designed for power users, remember?)), and rotated them all around a bit, in different directions, so they looked like they had just been rolled out on to a table. With some of them still falling, and spinning.
A very shiny table. In fact one that makes a good impersonation of a mirror. Without the "mirror, mirror on the wall" banter. To do this you have to turn on ray-tracing, which is trick for getting light to bounce of mirrors, and do other things that light does. And give somewhat realistic effects.
The modifications were making the single pip twice as large as the others, and pushing each of the six faces in a little to make the corners tighter. Better for rolling. Not that these virtual dice will ever touch a real table. Or moss for that matter. Sorry, I shouldn't have reminded you.
Saturday, September 25, 2010
Rolling
Friday, September 24, 2010
Die Another Day
James Bond is pretty cool. And it was a good movie. But I'm not really talking about that.
I promised a brighter (and hopefully better) version of the Die from yesterday. This one is a nice soothing red. The color of blood. Notice there is never much blood in Bond movies? Funny that, considering how much violence they have.
Anyways, this one has nice white pips. That are much rounder than the previous one (those were a bit squarish). Ok, not exactly white, more sort of a bluish tinge. Like the blue lips on a corpse. Very soothing.
Must be made of something very shiny, cause the light seems to bounce right off it. I forgot to mention, you can place one or more lamps anywhere you like in the scene, and get all sorts of light effects. Sunlight, spotlights, area lights, whatever. Intense, pale, colored, your preference. You can make that corpse look nice and shiny too, and show off those blue lips really well. Or not.
Thursday, September 23, 2010
Die
No, I'm not being morbid. I'm not being nasty and telling you to commit suicide or anything.
My second Blender model is a die, you know, the singular of dice. Not just a cube with painted on dots, but a cube with nice rounded corners, and pips that are actually indentations in the face. This one looks a bit on the dark side, shades of dark purple and darker purple. Ok, perhaps a little on the morbid side, the color of rotting zombie flesh. Don't get too depressed, I'll do a brighter one next time.