Showing posts with label death. Show all posts
Showing posts with label death. Show all posts

Friday, September 24, 2010

Die Another Day

James Bond is pretty cool. And it was a good movie. But I'm not really talking about that.

I promised a brighter (and hopefully better) version of the Die from yesterday. This one is a nice soothing red. The color of blood. Notice there is never much blood in Bond movies? Funny that, considering how much violence they have.

Anyways, this one has nice white pips. That are much rounder than the previous one (those were a bit squarish). Ok, not exactly white, more sort of a bluish tinge. Like the blue lips on a corpse. Very soothing.

Must be made of something very shiny, cause the light seems to bounce right off it. I forgot to mention, you can place one or more lamps anywhere you like in the scene, and get all sorts of light effects. Sunlight, spotlights, area lights, whatever. Intense, pale, colored, your preference. You can make that corpse look nice and shiny too, and show off those blue lips really well. Or not.

Thursday, September 23, 2010

Die

No, I'm not being morbid. I'm not being nasty and telling you to commit suicide or anything.

My second Blender model is a die, you know, the singular of dice. Not just a cube with painted on dots, but a cube with nice rounded corners, and pips that are actually indentations in the face. This one looks a bit on the dark side, shades of dark purple and darker purple. Ok, perhaps a little on the morbid side, the color of rotting zombie flesh. Don't get too depressed, I'll do a brighter one next time.